Because it was, of course, the exact transport design encountered in 1994's TIE Fighter. I'd seen that ship design before, you see.Īnd when the scan started, and the transport's model appeared in wireframe on my simulated cockpit's little computer screen, I had a real little moment. 'That looks familiar', I thought to myself, as I approached one of the big, blocky things. My space boss reckoned those refugees might be hiding in cargo transports, so he told me to scan some cargo transports. My first mission in Star Wars: Squadrons (which I shall now call Squadwarns for the sake of ease), saw me jumping into a TIE fighter to have a nose around a big asteroidy space dock thing, looking for refugees from the recently-burst planet of Alderaan.
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